The Let's Play Archive

Oddworld: Munch's Oddysee

by Metroixer

Part 16: Reservoir Row

We're back in business


17: Reservoir Row


Oddworld Artbook posted:

The Industrial Buildings were meant to be polar opposites of the Mudokon architecture. the facilities are based on the huge brooding structures built during early industrialization. This gave us some design cues to follow massive smoke stacks, lots of small windows, and various scaffolding. We took it a step further and built faces into the buildings when possible so that they seemed more oppressive and iconic.

This level suffers from an unfortunate case of fun to play but not really much to talk about.