The Let's Play Archive

Professor Layton and the Curious Village

by Dragonatrix

Part 4: Chasing Claudia



[Music: About Town]





The professor and Luke are now forced to find the missing feline.

Though first they do have a few puzzles to finish.



Might as well start with this one.


[Music: Puzzles]



Apparently more people had trouble with this one than I'd have expected. I guess it's easy to just presume all the information is relevant, though somehow I've never had that issue. Ah well, in the end 50 was the most common answer and it is...






Nothing really complex there,



but it's still better than...



I'd have some choice words for this, but I'd rather save them for other things.




1. Z isn't the answer. Though it might not seem like it, that's a very big hint.
2. The letter after P isn't Q. It's H.
3. Still nothing? Look at the title of this puzzle. It's all you really need to know.

Naturally, I'm reasonably sure everyone reached the same conclusion here given how this is the kind of "riddle" that's primarily used to trick and confuse children.






I don't have anything immediately wrong with some puzzles that are intended for those that are incredibly young (especially as this is a game very much intended for anyone), in and of itself, but rather the downright patronising way the game presents the question. Oh and the hints are practically mocking you in their own way too, the last one in particular, but that's neither here nor there.




2. A + C and A x 4 both equal D. Since A x 4 is the same as A + A + A + A, C must equal A x 3.
3. C - B = B. This means that C = 2 x B. You also know from the second hint that C = 3 x A. Only one single-digit number is divisible by both 2 and 3. Find it and you've found the key to solving the puzzle.

Now for this one, an answer was posited that I hadn't considered before but by all accounts should work.






Obviously, it doesn't because there's no flexibility for imaginative solutions that still fit the criteria. Even though making all the unknowns 0 would indeed work:

0 + 0 = 0
0 x 0 = 0
0 - 0 = 0
0 x 4 = 0

..the game doesn't accept it because it's not the answer(s) Level 5 wanted you to come up with. I get the impression this won't be last time this limitation will crop up.



So, of course, the other possible set of answers that was noted is this which is...






As far as I'm concerned, if you came up with 0000 you still get credit because it should be right, but I digress.


[Music: Baron Reinhold]



Almost last, we have...



Though, I wish he gave very nearly anything else as his puzzle I must grudgingly admit it's still not the worst.


[Music: Puzzles]



2. You don't need the Pythagorean theorem to answer this one. Something else in the diagram should be the exact same length as AC.
3. Notice that diagonal line AC within the rectangle is the same size as the diagonal line BD. Have you also noticed that BD is also the same length as another part of this diagram?

It's good to know I'm not the only person who horribly overthinks these types of things, even if in the end this one was worked out to be...






Despite what the hints say, I'm not sure how you'd even make the thing it recommends against relevant in this case. I've never thought to use it here at least.


[Music: Baron Reinhold]



: I apologise for doubting you there! It seems you've quite the mind for puzzles. But - oh ho ho - how unfortunate that you must waste your time on one of these ridiculous cat chases. They happen all the time, yet everytime that cat slips out, Lady Dahlia causes the biggest fuss. It's no use arguing with her. The best thing for you to do is just go and find that cat. If you're as bright as they say, you should have no trouble tracking down one little cat, right?

Interesting how he mentions Dahlia's request there, huh? Almost makes you wonder what he'd say if you hadn't spoken to Dahlia or Matthew before completing it...



: I think you should listen to Lady Dahlia.

And that's it. Bleh. Still, just leaves one more...

[Music: Puzzles]



2. The four cubes appear to be arranged in two rows. The first row has one cube, and the row behind it has three. You need to get rid of the middle cube in the back row.
3. All you need to do is reposition one of the diagonal matches so that it's oriented vertically. You have quite a few to choose from.

This is the answer that was unanimous, and it is, quite clearly...






Can't say I ever had trouble with this one either. Not much else to say about that.


[Music: Baron Reinhold]



Nah, that's them all done and no more around. Let's do plot things now.



More specifically, let's deal with the second chapter that is based almost exclusively on... chasing the cat. This might take a while.




: I feel dreadful asking, but would you mind taking a quick look about the village to see if Claudia is there?
: Don't give it a second thought, my good man. We're on the case!

Head to the village, huh? Alright. Well, we're right by the door already, so let's just step outside...

[Music: About Town]



: Drat! She ran off...
: We can't stop now. Let's give chase, Luke.







[Music: Silence]





: It looks like the engine blew out... So this is St Mystere, eh? The famed stomping ground of the late Baron Augustus Reinhold. I wonder what kind of tricks the old man set up in this village before he shuffled off.








[Music: About Town]

Back on the previous screen, we don't find Claudia sadly but Ramon's back so maybe he saw which way she went!



: Please, call me Ramon. Ahoo ho. Can I be of some assitance?
: As a matter of fact, Ramon, yes. Lady Dahlia's cat slipped out of the house. Have you seen her about?
: Do you mean dear Claudia? I think I saw her pass through here and run into the village a few moments ago.
: If that's the case, I sure wish he'd bothered to catch her before she ran away.

On top of Ramon being back now, there's also something else on this screen we can find...



The only requirement for this one appearing is reaching chapter 2. Sometimes that happens and you have no way of knowing. It's arbitrary but I'm not too fussed about it.




: Oh, Professor, that reminds me! Have you ever heard the one about the sinking ship?



Can't it wait? We have a cat to catch!



Let's go see if Marco has anything to say about which way she went.



It's a good thing he came back, otherwise we might have to walk a whole extra screen to ask someone!


: Excuse me, but you didn't happen to see Lady Dahlia's cat come through here a moment ago, did you?
: Ah, the fluffy white killer, yeah? I think she ran towards the village square. Yep, she went that way.
: I see. Thank you.
: Think nothing of it! If only all questions were that easy to answer. Well then, I'll be off now.
: Who's have thought he'd turn out to be such a nice chap? Shal we head for the village square then?
: Indeed, let's be off.



: Do you see it? That blue door over there appears to be ajar. Care to take a look inside?



I'm sure you know what'll come out of it, but let's examine the chairs first!



: Oh, that reminds me, Luke. Have you heard this one before?



No idea, but we're busy. It can wait, I'm sure.



As for the candle?



...As silly as it is that everyone else in the village loves dropping puzzles on us suddenly, Layton himself is just as bad for that it seems.



We can leave it for now, though!



Now we'll go to the town square and see what we find there.




: What seems to be the problem, sir?
: Some fool went and raised the bridge while I was on my break. Hrmph! Then, as if that wasn't bad enough, that scoundrel made off with my only bridge crank! Hrmph!
: Oh, dear. So you mean to say...



: I'm still looking for the blasted crank, but I'm too furious to get anything done! Hrmph! What kind of person would do something like this, anyway?! Oh, yeah! I found this in the street when I was out looking for my crank. Got any idea what it is?



Same deal with this as the painting scraps. After some puzzles we'll get another part of this. Not random, get something when done, etc. etc.



Now, unlike the painting we don't get to manually put this one together.



What's not immediately obvious from this, is that whenever you click on a part that you've found it adds itself automatically into where it goes. For some later pieces this makes some sense and I can see why they did it like that, but for the time being it's just kind of annoying.



Ah well, at least Claudia is here still. Let's go grab her and head back.




: Well spotted, Luke. Now we've located her, the question at hand is how to go about catching her.
: Leave this one to me, Professor!
: Ah, yes, I'd forgotten that you have a way with animals. Well, go right ahead then.



: Ayiiiiiii!



: Luke, are you all right?!
: I'm sorry I wasn't much help, Professor. She's much feistier than I imagined.



We could talk to either of the gentlemen here or we could check out that odd white/cream house that I thought was the building next to it earlier, because I always get them mixed up.

Basically we're looking at the white door.


: Professor, have you noticed that this door is a different colour than all the others in the area?



: This nameplate on the door says "House of Puzzles."



: Indeed. I'm not qutie sure what else lies behind the door, but it's clear there are puzzles hiding inside. Sadly, the door is shut tight, and there's no sense in waiting around for it to open. Let's return later.

I guess it makes sense that we can't get in just yet, but you'll see why when we do so.

So, instead, let's head on into the building next door with a blue door.



I don't think this guy saw Claudia run off through his window or something, but it doesn't hurt to ask. Y'know, just in case.




: If you have just moved here, I strongly advise that you fill out a change-of-address form.
: Oh, no, we aren't here for anything like that...
: Regardless, all village hall visitors must complete the proper forms. You can start with this one.



I don't particularly like all that red tape, bureacratic nonsense. I didn't think anyone did before now, for that matter. So, of course, I'm going to refuse your "paperwork."



...I think I see something on your window. It's more interesting than you, so I'm off over there.



Actually, on second thoughts, let's just leave and talk to the tall guy standing outside the clock tower.






: Help catch her, you say? Thanks, but no thanks! I like living! Did you SEE that ferocious beast? I'm not going anywhere near her!
: Could you at least tell us in which direction she ran off?
: I saw that killer scurry off westward. She had fangs the size of daggers!

...In that case, I think there's only one thing to do about this.


Ignore the problem and hope someone else deals with it! We have more important matters to deal with than a cat that hates our guts.






[Music: Professor Layton's Theme]



It appears that 30 is essentially a coin flip on whether it's a complete doddle or actually challenging. Let's see what this one is!



1. In 20 minutes, the raft can make two round-trips of nine minutes each. Where is the raft located two trips to the island and back?



I legitimately think they got the values of this one and the next one mixed up.



1. As stated earlier, the hall is multipurpose. Don't you think that, depending on the size and nature of a day's event, the number of chairs needed will change?
2. When choosing chairs for the home or office, most people base their selection on comfort and other factors that affect what the chair is like when it's in use. But for this particular application, the most important aspect of this chair is what you can do wiht it when it's not in use.



I'm sure you have an idea of why I think this should be the value of the above and vice-versa already, but...



1. It may seem straightforward, but it wouldn't be a puzzle if there wasn't a trick to it. Read the problem over again. The problem wants to know how many candles you "have left in the end."



Jeez, this one always trips me up at least once. Usually twice...



I am just really, really bad at keeping track of all the triangles I've drawn/traced/already counted. They just kinda blur together whenever I look at them and it makes me all confused and stuff.


1. To draw the smaller, four-triangle shape, you only need to draw three triangles. To see for yourself, trace the shape on the touch screen. Notice how the middle triangle (Triangle 3) in this shape is actually made up of the sides of the other triangles?
2. The puzzle describes the shape on the left as made up of four triangles. However, you could also say that this same shape is made up of three upward-pointing triangles. Try applying this way of thinking to the larger shape. Just how many triangles does it take to make this shape?



Oh boy, this one.



Another one I make too complicated for my own good.


1. How many red cards and black cards are there in a deck of 52 cards?
2. There are a total of 26 black cards and 26 red cards in a 52-card deck.