Part 74: Chapter LXV - Do you think Id allow them the chance to hurt you?
Do you think Id allow them the chance to hurt you?
Music: The Crumbling Fortress
Somethin new happening?
Ive recently received reports of Third Committee cells assembling in Nagapur, Elysion, and even this very castle. Adding to that is a report from the Academy, saying some top-secret Remnant-related research documents have been stolen, and possibly leaked to the black market.
Hmmm that could be quite problematic.
If that information were to end up in the wrong hands like those of the Third Committee who knows what trouble wed be in for
Ive switched Rush and Emmy, so Rush can learn Rejuvenating Water. I also swap Roberto out for Allan.
Now, to Base 4!
- Battlefield Video: Base 4
Music: Clash of Opposites
Mission: Defeat the command squad and assault their base!
Nothings going to happen on the first turn while we close in.
How dya like that?
Wow!
This isnt even worth my time.
15,000 damage on that Mighty Quadrille II.
A strong one, huh?
Aw, what are you doing?!
Glenys learned Evocations after the last fight, and I forgot to disable them, whoops.
May as well move the morale bar some more.
Victory for Athlum!
Emmy and Torgal have to march to reach targets, but our other unions are on the other side of the bridge (but they still have to close in). Battlefields can be odd like that.
Youd better recognize!
How do you like that?
Rush gets the chance to either use Omnistrike, or to summon Cyclops, but only one union is in range for everyone.
Emmy finishes them off first, so no Cyclops.
Blocter was the only one of this entire fight who didnt miss.
I have nothing better to do this turn than close in.
This finishes them off. Permafrost is one of the only (if not THE only) Invocation which can be cast from long range.
Uggghhh . Why did I think this LP was a good idea. These fights go on forever. Were not even to the boss union yet and were up to R. And there are still two more bases to go!
Oh hooray, something to talk about. Emmy upgraded an art.
Its pretty effective.
Although all our unions are packing major heat at this time.
And Violet with the nut shot finishes this clown.
Were now at 21 unions, but this should be the last wave. This is why many normal people use the Gae Bolg or other Arcanas to finish these battles a lot faster. I order everyone to heal.
Gabriel heals the union for 1300, recovering most of the damage it took from the being raidlocked and poisoned.
Watch this!
Wow!
Be careful!
That stung, but this is the only union left, so Ill just have Rushs break deadlock to heal, while everyone else piles on. I may not have mentioned this before, but Jagers union is configured for speed, so he should be able to intercept.
And it worked just as planned.
Boom!
Finally.
learned Nimble Moulinet II!
learned Orphic Ward IV!
learned Dispirit III!
learned Dragons Flight!
learned Nimble Blue Streak III!
You can still make progress towards arts which are disabled, although at a much slower rate than if you use them, as evidenced by Rush and Lokis new arts. Kate is advancing slowly but surely towards Bewitch and Cachexia.
Music: Slipping Through your Fingers
- BOSS Video: Hannah the Merciless & Hinnah the Griefbringer
What the hell took you so long? Ugh!
Im going to bust you up extra just for making me wait!
Hinnah, dont get too cocky.
Hannah, just stand back. I wont even need your help with these punks.
Dont be silly.
Do you think Id allow them the chance to hurt you?
Heh heh. Okay, for you I can share.
The Griefbringers bringin lots of pain your way!
As am I, the Merciless!
Music: Press to Victory
Mission: Defeat Hannah and Hinnah!
Two bosses at once! Thats not just for show either, as youll find out really soon. Hinnah and Hannahs adds are all-female, fitting the gimmicks for bosses.
Before the fight, I changed Rushs Formation to be the one which reduces the union leaders stats and fixed Emmys to not be. I also disabled Lokis combat arts.
What the?
You wont get forgiveness from me!
This is obviously their special move, and its a doozy. Look what it did to Rush from full health. It also inflicts the Frozen status, which sets frost defense to 0, reduces your extra hits to 1, and means you cant defend. Oh, and unlike previous bosses, which only did their special at irregular intervals, Hannah and Hinnah will do this art guaranteed every three turns as long as theyre both alive.
Dont let a punk like that take you out!
Its also a free action, so they can also move and attack after using it.
Charge Up means it increases your AP. This is an especially bad time for that, because it measn that the last attacker can now re-assess
Damnit
All right! Bring it on!
Needless to say, were not doing very well after Turn 1. Since Rush is the one who needs to learn Rejuvenating Water, I cant leave him dead. Healing for pretty much everyone, Jager will bring Rush back.
Well fought!
Will a momentarily higher-morale make up for a guaranteed-dead union? Im not sure.
Get up!
Wait, somebody took me out?!
Paris tops off Jagers union.
Hinnah will also buff Hannah from time-to-time.
Rush isnt close to having enough AP for Rejuvenating Water, so Im wondering if I should bring Torgal back now anyway, or wait until Rush does have the AP.
Yeah! Whats my name?!
Even low-level arts have a chance to inflict Blacked Out once they reach Rank IV.
I realize that there will be a Twin Snowpetal in this turn, so everyone should heal.
You wont take us without a fight!
Rush goes down.
Torgal gets brought back, though, and Darien helps heal Emmys union.
Caedmon being in the Mystics group for what seems like ages now has advantages, as he has Vivification Herb enabled, freeing Pagus to use Revitalize.
We continue to fight!
And Torgal sits right back down again. But that does help set the field for Rush to learn Rejuvenating Water.
Thats the last of the minion unions.
Unfortunately, the AI decided that now was not a good time for Rejuvenating Water after all.
The girls spend most of their turns using ordinary attacks and debuffs, which just isnt going to cut it. Twin Snowpetal is their only really threatening move.
Do you require assistance?
Not particularly, Torgal.
Sub-500 damage isnt going to cut it. Heck, even 1200 damage would seem inadequate.
Hinnah gets knocked into Critical.
I decline the chance to add Cyclops in favour of healing.
What is SUPPOSED to happen once Hinnah reaches critical health is that Hannah goes over and casts Second Chance on her, healing her a lot (maybe up to full). But I couldnt get that to trigger, either here or in my test run. (She did do it the first time I played, though.) Maybe she was too far away, because for me the other targets are considered too far to break deadlock.
Damnit Hannah it really
And thats one down. It was suggested that I use these comments in the long battles to talk about the Seven and what makes them follow the Conqueror. Well, the problem with that is that we really dont find out enough about them to do that. Hannah and Hinnah are the prime example. They just seem to be mercenaries, but other than that fairly normal. Unlike some of the other of the Seven, their sidequest painted them as potential party members rather than villains.
Thank you.
I wasnt expecting that to actually work, but Im not complaining.
Okay, fine, Cyclops clearly wants to come out and play. So why not.
Twin Snowpetal is gone, but Hannah takes her sisters death personally, and goes into Overdrive.
But five normal attacks, three of which were blocked are still not a threat with her low attack power.
Cyclops!
Oh hey, that one actually hurt a little.
But she cant hope to keep up with our damage output.
Shouldnt be much longer now.
Uhh Hinnah
With that I reach BR 48.
learned:
- Rejuvenating Water III!
- Kiss of Life III!
learned Permafrost III!
learned Dragon Crush!
class changed to Lordly Cleric!
Irina claims Hinnahs Nightbloom Katana, switching her from the 2H staff to a 1H Katana style. You can deny her the Katana, at which point Emmy claims it, but theres a really good reason why you want Irina to have it. Which youll see in 20-ish or so updates, depending on speed.
Sure, no prob.
So generous! I appreciate it.
Pagus, its literally a Pagus-specific Remnant. Theres no one else who could use it even if I denied that request.
Start studying Hexes? Or stick to areas I know? Hmm
Try something new!
I doubt anyone needs to get any more powerful than I already am, but sure, Ill give it a shot.
Thats all for this update. Still two more bases to go, but at least things will get more interesting.
New Arts Summary
learned Nimble Moulinet II!
learned:
- Orphic Ward IV!
- Rejuvenating Water III!
- Kiss of Life III!
learned Dragons Flight!
learned Nimble Blue Streak III!
learned Nimble Double Strike IV!
learned Permafrost III!
learned Dragon Crush!
class changed to Lordly Cleric!
Battlefield: Base 4
BOSS: Hannah the Merciless & Hinnah the Griefbringer
Poll: We are already up to 21 unions defending Base 4. How many unions will we defeat in the battle of Base 6? (Does not count boss battle unions.)
Next Time: Feels like I aged fifty years waitin for ya!