The Let's Play Archive

UFO: Aftershock

by Jade Star

Part 20: 1/2 - Evaluation




Soldier stats update. Looking back at the last update I noticed a few weird things. Like Hero and other soldiers have the same number of missions attended as last time despite the fact they have obviously been participating on missions since the last stats listing, it even lists the new recruits as having attended zero missions. I don't understand this, but the kill counter and everything else I checked seems to be working fine and I've listed the recruits as having attended at least 1 mission.


Chapter 15.5 - Evaluation

"Commanders Log; Supplemental.

I've taken the time to speak with the troops after the last mission to both collect their first hand accounts of alien and cultist cooperation and to see how the new squad members are doing. So far everyone seem to be holding their own, and the practice of 'poaching' more experienced soldiers from our other teams as well as compensating Forest, Canuck, or Redeker extra for their strongest fighters has given us the basis for a strong team. I keep saying with a little more time we'll have everything running smoothly, but I doubt we'll ever get that much needed breathing room. We will have to see how well the team does under pressure."

>>File Attached
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>>Warning! Large File Detected Ahead.
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>>All Disinterested Personal Please Terminate Connection Now


Major Booya

Career Stats: Healing in sickbay: 2 days 9 hours

Missions: 25
Enemies Killed: 21
Hit Ratio: 78%
Shots Fired: 309
Total Injuries: 2,668 hp
Time In Sickbay: 8 days, 2 hours
Time In Service: 23 days, 5 hours
Training Completed: Leader Level 2, Gunman Level 1

Top Skills: Rifles, Mechanical, Hit Points

Current Equipment
Reflec Light Armor
Light Helmet
Laser Machine Gun
Medkit


Captain Hero

Current Status: Active

Career Stats

Missions: 26
Enemies Killed: 32
Hit Ratio: 72%
Shots Fired: 462
Total Injuries: 393
Time In Sickbay: 1 day, 23 hours
Time In Service: 23 days, 5 hours
Training Completed: Leader Level 2, Gunman Level 1

Top Skills: Rifles, Mechanical, Enemy Knowledge

Current Equipment
Medium Armor
Light Helmet
M60E3 Machine Gun w/gyro stabilizer & recoil compensator
Medkit


Sergeant First Class Vallhallan

Current Status: Active

Career Stats

Missions: 24
Enemies Killed: 10
Hit Ratio: 87%
Shots Fired: 227
Total Injuries: 1,495 hp
Time In Sickbay: 9 days, 5 hours
Time In Service: 23 days, 5 hours
Training Completed: Trooper Level 2

Top Skills: Rifles, Throwing, Dodge

Current Equipment
Reflec Light Armor
Light Helmet
LAW Missile Launcher
HK33 Assault Rifle backup weapon


Sergeant Golden

Current Status: In Training, Stalker Level 2

Career Stats

Missions: 21
Enemies Killed: 14
Hit Ratio: 68%
Shots Fired: 198
Total Injuries: 977 hp
Time In Sickbay: 6 days, 12 hours
Time In Service: 23 days, 5 hours
Training Completed: Scout Level 2, Stalker Level 1

Top Skills: Observation, Stealth, Dodge

Current Equipment
Light Armor
Light Helmet
Steyr Aug Assault Rifle
Fragmentation Grenade
Medkit


Sergeant Rabbit

Current Status: In Training, Gunman Level 2

Career Stats

Missions: 19
Enemies Killed: 24
Hit Ratio: 89%
Shots Fired: 246
Total Injuries: 1,043 hp
Time In Sickbay: 4 days, 0 hours
Time In Service: 23 days, 5 hours
Training Completed: Gunman Level 1

Top Skills: Close Range, Speed, Hit Points

Current Equipment
Medium Armor
Light Helmet
AA12 Combat Shotgun w/under barrel laser attachment
Medkit


Specialist Fastball

Current Status: Healing In Sickbay, 1 day 6 hours

Career Stats

Missions: 20
Enemies Killed: 4
Hit Ratio: 70%
Shots Fired: 137
Total Injuries: 989 hp
Time In Sickbay: 3 days, 11 hours
Time In Service: 23 days, 5 hours
Training Completed: Trooper Level 2

Top Skills: Rifles, Throwing, Speed

Current Equipment
Light Armor
Light Helmet
Reticulan Rocket Launcher
Blaster Pistol


Sergeant / Samál Ackbar

Current Status: Active

Career Stats

Missions: 17
Enemies Killed: 16
Hit Ratio: 82%
Shots Fired: 290
Total Injuries: 466 hp
Time In Sickbay: 2 days, 9 hours
Time In Service: 23 days, 5 hours
Training Completed: Sniper Level 2

Top Skills: Long Range, Observation, Stealth

Current Equipment
Light Armor
Light Helmet
Laser Sniper Rifle
Desert Eagle
Medkit


Specialist Leaf

Current Status: Healing In Sickbay, 2 days 16 hours

Career Stats

Missions: 23
Enemies Killed: 30
Hit Ratio: 78%
Shots Fired: 371
Total Injuries: 1,761 hp
Time In Sickbay: 7 days, 13 hours
Time In Service: 19 days, 12 hours
Training Completed: Medic Level 2

Top Skills: Medical, Rifles, Throwing

Current Equipment
Light Armor
Light Helmet
M-II Blaster Rifle
Advanced Medkit


Corporal Andrew Cheese

Current Status: Healing In Sickbay, 20 hours

Career Stats

Missions: 15
Enemies Killed: 15
Hit Ratio: 68%
Shots Fired: 609
Total Injuries: 1,652 hp
Time In Sickbay: 2 days, 20 hours
Time In Service: 19 days, 12 hours
Training Completed: Cybernetics Level 2, Gunman Level 1

Top Skills: Hit Points, Mechanical, Close Range

Current Equipment
Basic Body Implant
Basic Dexterity Arm Implant
Basic Strength Leg Implant
Infra-red Eye Implant
M60E3 Machine Gun
Medkit


Private First Class Pumpkin

Current Status: Active

Career Stats

Missions: 16
Enemies Killed: 2
Hit Ratio: 50%
Shots Fired: 50
Total Injuries: 381 hp
Time In Sickbay: 2 days, 14 hours
Time In Service: 19 days, 12 hours
Training Completed: Psionics, Level 2

Top Skills: Long Range, Psi Power, Medical

Current Equipment
Light Psi Suit
Interference Circlet
Trueshot Vambraces
HK53 Submachine Gun
Medkit


Private Draconic

Current Status: In Training, Commando Level 1

Career Stats

Missions: 1
Enemies Killed: 2
Hit Ratio: 56%
Shots Fired: 123
Total Injuries: 653 hp
Time In Sickbay: 5 hours
Time In Service: 2 days, 8 hours
Training Completed: Cybernetics Level 2

Top Skills: Close Range, Rifles, Speed

Current Equipment
Advanced Body Implant
Basic Dexterity Arm Implant
Detail Eye Implant
HK53 Submachine Gun
Medkit


Private Shoehead

Current Status: Healing In Sickbay, 4 hours

Career Stats

Missions: 1
Enemies Killed: 3
Hit Ratio: 21%
Shots Fired: 100
Total Injuries: 742 hp
Time In Sickbay: 1 day, 21 hours
Time In Service: 2 days, 8 hours
Training Completed: Cybernetics Level 1

Top Skills: Mechanical, Hit Points, Enemy Knowledge

Current Equipment
Advanced Body Implant
Basic Strength Implant
Basic Agility Leg Implant
Shrike AWS


Private Turtle

Current Status: Active

Career Stats

Missions: 1
Enemies Killed: 9
Hit Ratio: 100%
Shots Fired: 17
Total Injuries: 0 hp
Time In Sickbay: N/A
Time In Service: 2 days, 8 hours
Training Completed: Psionics Level 3, Sniper Level 3

Top Skills: Long Range, Observation, Psi Power

Current Equipment
List Psi Suit
Damage Circlet
Psionic Protection Collar
Trueshot Vambraces
M82A1 Barrett Sniper Rifle w/accelerator attachment


Private Goatface

Current Status: Active

Career Stats

Missions: 1
Enemies Killed: 3
Hit Ratio: 73%
Shots Fired: 89
Total Injuries: 0 ho
Time In Sickbay: N/A
Time In Service: 2 days, 8 hours
Training Completed: N/A

Top Skills: Mechanical, Rifles, Throwing

Current Equipment
Reflec Light Armor
Light Helmet
HK 33 Assault Rifle w/accelerator
Medkit


Private Stone

Current Status: Healing In Sickbay, 4 hours

Career Stats

Missions: 1
Enemies Killed: 1
Hit Ratio: 51%
Shots Fired: 100
Total Injuries: 354 hp
Time In Sickbay: 1 day, 21 hours
Time In Service: 1 day, 22 hours
Training Completed: N/A

Top Skills: Dodge, Speed, Medical

Current Equipment
Light Armor
Light Helmet
HK53 Submachine Gun
Medkit


Private Johanssen

Current Status: In Training, Scout Level 1

Career Stats

Missions: 1
Enemies Killed: 1
Hit Ratio: 73%
Shots Fired: 15
Total Injuries: 0 hp
Time In Sickbay: N/A
Time In Service: 2 days, 8 hours
Training Completed: Stalker Level 1

Top Skills: Stealth, Observation, Throwing

Current Equipment
Reflec Armor
Light Helmet
HK 33 Assault Rifle
Medkit

Fallen Members Of Phoenix Company

Private Steve

Private First Class Ian

Private Gillian

Private Nayo Lus

Private First Class Quicksilver