The Let's Play Archive

Battletech

by PoptartsNinja

Part 278: Jeronimo: Breakout - Turn 10

Breakout: Tactical Update 10

Combat Phase
H1 Rifleman IIC
- Fires Large Pulse Laser at S15 JagerMech (3 base + 4 range + 1 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 7): rolled 9, hit Right Torso (3/13 armor remains)!
- Fires Large Pulse Laser at S15 JagerMech (3 base + 4 range + 1 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 7): rolled 8, hit Right Torso (0/13 armor, 7/15 structure remains)! Crit!
- Fires Large Pulse Laser at S15 JagerMech (3 base + 4 range + 1 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 7): rolled 3, miss!
- Fires Large Pulse Laser at S15 JagerMech (3 base + 4 range + 1 movement + 0 enemy movement + 1 smoke - 2 pulse laser = 7): rolled 9, automatically hit Right Torso (0/15 structure remains)! Torso destroyed!
- - Damage transfers to Center Torso (13/16 armor remains)!
- Gains 41 heat, sinks 38!

H2 Cougar D
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 2 range + 3 movement + 2 enemy movement + 2 smoke - 2 pulse laser = 10): rolled 9, miss!
- Fires Large Pulse Laser at G7 Grasshopper (3 base + 2 range + 3 movement + 2 enemy movement + 2 smoke - 2 pulse laser = 10): rolled 5, miss!
- Gains 27 heat, sinks 25!

X1 Banshee IIC
- Torso twists to threaten hex 0320!
- Fires ER PPC at F6 Hunchback (3 base + 0 range + 0 movement + 1 enemy movement = 4): rolled 11, hit Right Torso (3/20 armor remains)!
- Fires Ultra AC/10 (single) at F6 Hunchback (3 base + 0 range + 0 movement + 1 enemy movement = 4): rolled 9, hit Left Leg (10/20 armor remains)!
- Fires ER Small Laser at F6 Hunchback (3 base + 2 range + 0 movement + 1 enemy movement = 6): rolled 11, hit Left Torso (13/18 armor remains)!
- Gains 21 heat, sinks 22!

H3 Wolf Spider A
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 1 movement + 0 enemy movement + 2 smoke = 6): rolled 6, hit Right Torso (6/20 armor remains)! TAC!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 1 movement + 0 enemy movement + 2 smoke = 6): rolled 10, hit Left Leg (9/20 armor remains)!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 1 movement + 0 enemy movement + 2 smoke = 6): rolled 5, miss!
- Fires ER Medium Laser at F8 Hunchback (3 base + 0 range + 1 movement + 0 enemy movement + 2 smoke = 6): rolled 5, miss!
- Fires Ultra AC/20 (single) at F8 Hunchback (3 base + 0 range + 1 movement + 0 enemy movement + 2 smoke = 6): rolled 9, hit Left Arm (0/16 armor, 4/8 structure remains)! Crit!
- Gains 39 heat, sinks 38!

H4 Mad Dog Prime
- Activates Clan Neural Implants
- Torso Twists to threaten hex 1121!
- Fires Large Pulse Laser at F7 Hunchback(3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke - 2 pulse laser - 1 neural implants = 3): rolled 9, hit Left Torso (0/6 armor, 8/12 structure remains)! Crit!
- Fires Medium Pulse Laser at F7 Hunchback(3 base + 2 range + 2 movement + 0 enemy movement + 1 smoke - 2 pulse laser - 1 neural implants = 5): rolled 9, hit Head (2/9 armor remains)! Pilot hit!
- Fires LRM-20 at F7 Hunchback (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke - 1 neural implants = 5): rolled 6, 9 missiles hit Center Torso (11/26 armor remains), Right Torso (1/20 armor remains)!
- Fires LRM-20 at F7 Hunchback (3 base + 0 range + 2 movement + 0 enemy movement + 1 smoke - 1 neural implants = 5): rolled 6, 16 missiles hit Left Torso (3/8 structure remains (Crit!)), Center Torso (6/26 armor remains), Center Torso (1/26 armor remains), Right Arm (0/16 armor, 5/8 structure remains (Crit!))!
- Gains 28 heat, sinks 24!

H5 Stormcrow H
- Activates Clan Neural Implants
- Torso twists to threaten hex 1819!
- Fires ER Medium Laser at G7 Grasshopper (3 base + 0 range + 1 movement + 2 enemy movement + 1 smoke - 1 neural implants = 6): rolled 11, hit Center Torso (23/30 armor remains)!
- Fires ER Medium Laser at G7 Grasshopper (3 base + 0 range + 1 movement + 2 enemy movement + 1 smoke - 1 neural implants = 6): rolled 7, hit Left Torso (13/20 armor remains)!
- Gains 11 heat, sinks 44!

X2 Exterminator
- Fires Medium Pulse Laser at F7 Hunchback (3 base + 0 range + 3 movement + 0 enemy movement + 1 smoke - 2 blindside - 2 pulse laser = 3): rolled 9, hit Left Leg (5/12 structure remains)! Crit!
- Fires Medium Pulse Laser at F7 Hunchback (3 base + 0 range + 3 movement + 0 enemy movement + 1 smoke - 2 blindside - 2 pulse laser = 3): rolled 6, hit Right Arm (0/8 structure remains)! Limb blown off!
- - Damage transfers to Right Torso (0/20 armor, 11/12 structure remains)! Crit!
- Fires Medium Pulse Laser at F7 Hunchback (3 base + 0 range + 3 movement + 0 enemy movement + 1 smoke - 2 blindside - 2 pulse laser = 3): rolled 10, hit Right Torso (4/11 structure remains)! Crit!
- Fires Medium Pulse Laser at F7 Hunchback (3 base + 0 range + 3 movement + 0 enemy movement + 1 smoke - 2 blindside - 2 pulse laser = 3): rolled 6, hit Right Leg (0/20 armor remains)!
- Fires LRM/10 at F7 Hunchback (3 base + 0 range + 3 movement + 0 enemy movement + 1 smoke - 2 blindside = 5): rolled 5, 6 missiles hit Center Torso (0/26 armor, 10/16 structure remains (Crit!)), Right Torso (0/12 structure remains)! Torso destroyed!
- - Damage transfers to Center Torso (7/16 structure remains)! Crit!
- Gains 26 heat, sinks 26!

X3 Archer
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement + 1 heat = 5): rolled 11, hit Left Leg (5/20 armor remains)!
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement + 1 heat = 5): rolled 8, hit Right Torso (0/20 armor, 10/12 structure remains)! Crit!
- Fires Medium Laser at F6 Hunchback (1 base + 0 range + 2 movement + 1 enemy movement + 1 heat = 5): rolled 6, hit Right Torso (5/12 structure remains)! Crit!
- Gains 11 heat, sinks 15!

X4 Po
- Torso twists to threaten hex 1524!
- Fires MRM-10 at F8 Hunchback (1 base + 0 range + 2 movement + 0 enemy movement + 1 smoke + 1 MRM - 1 iLK = 4): rolled 6, 8 missiles hit Center Torso (14/26 armor remains), Center Torso (13/26 armor remains)!
- Fires MRM-10 at F8 Hunchback (1 base + 0 range + 2 movement + 0 enemy movement + 1 smoke + 1 MRM - 1 iLK = 4): rolled 9, 10 missiles hit Left Leg (4/20 armor remains), Right Leg (15/20 armor remains)!
- Fires Medium Laser F8 Hunchback (1 base + 0 range + 2 movement + 0 enemy movement + 1 smoke = 4): rolled 6, hit Center Torso (8/13 armor remains)!
- Fires Medium Laser F8 Hunchback (1 base + 0 range + 2 movement + 0 enemy movement + 1 smoke = 4): rolled 9, hit Right Arm (4/16 armor remains)!
- Gains 16 heat, sinks 18!

X5 Blackjack
- Fires Large Laser at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement = 7): rolled 4, miss!
- Fires Large Laser at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement = 7): rolled 6, miss!
- Fires Medium Laser at F6 Hunchback (1 base + 4 range + 3 movement + 1 enemy movement = 9): rolled 10, hit Right Leg (15/20 armor remains)!
- Fires Medium Laser at F6 Hunchback (1 base + 4 range + 3 movement + 1 enemy movement = 9): rolled 6, miss!
- Gains 26 heat, sinks 25!

X7 Vindicator
- Fires LRM-5 at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement - 1 iLK = 6): rolled 9, 2 missiles hit Left Leg (8/20 armor remains)!
- Fires PPC at F6 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement = 7): rolled 5, miss!
- Fires Medium Laser at F6 Hunchback (1 base + 4 range + 3 movement + 1 enemy movement = 9): rolled 11, hit Right Leg (10/20 armor remains)!
- Gains 19 heat, sinks 24!

X8 Mongoose
- Fires Medium Laser at F5 Hunchback (1 base + 2 range + 2 movement + 1 enemy movement = 6): rolled 11, hit Center Torso (0/16 structure remains)! `Mech destroyed!
- Fires Medium Laser at F5 Hunchback (1 base + 2 range + 2 movement + 1 enemy movement = 6): rolled 8, hit Center Torso!
- Fires Medium Laser at F5 Hunchback (1 base + 2 range + 2 movement + 1 enemy movement = 6): rolled 8, hit Center Torso!
- Gains 11 heat, sinks 15!

X9 Cyclops IIC
- Fires Ultra AC/20 (ultra) at F12 Grasshopper (1 base + 0 range + 2 movement + 2 enemy movement = 5): rolled 6, 2 shells hit Left Arm (2/22 armor remains), Center Torso (10/30 armor remains)!
- Fires Medium Pulse Laser at F12 Grasshopper (1 base + 0 range + 2 movement + 2 enemy movement - 2 pulse laser = 3): rolled 7, hit Center Torso (3/30 armor remains)!
- Fires Medium Pulse Laser at F12 Grasshopper (1 base + 0 range + 2 movement + 2 enemy movement - 2 pulse laser = 3): rolled 7, hit Right Arm (15/22 armor remains)!
- Fires Streak SRM-6 at F12 Grasshopper (1 base + 0 range + 2 movement + 2 enemy movement = 5): rolled 6, 6 missiles hit Right Torso (18/20 armor remains), Right Arm (13/22 armor remains), Left Torso (18/20 armor remains), Left Arm (0/22 armor remains), Center Torso (1/30 armor remains), Right Torso (16/20 armor remains)!
- Gains 28 heat, sinks 30!

X11 Merlin
- Fires PPC at F7 Hunchback: Target already destroyed!
- Fires Medium Laser at F7 Hunchback: Target already destroyed!
- Fires Medium Laser at F7 Hunchback: Target already destroyed!
- Fires Flamer at F7 at Hunchback: Target already destroyed!
- Fires Machine Gun at F7 Hunchback: Target already destroyed!
- Gains 25 heat, sinks 27!

X12 Atlas
- Torso twists to threaten hex 1621!
- Fires Gauss Rifle at G7 Grasshopper (0 base + 0 range + 2 movement + 2 enemy movement + 2 smoke = 6): rolled 6, hit Center Torso (8/30 armor remains)!
- Fires Medium Laser at G7 Grasshopper (0 base + 4 range + 2 movement + 2 enemy movement + 2 smoke = 10): rolled 6, miss!
- Fires Medium Laser at G7 Grasshopper (0 base + 4 range + 2 movement + 2 enemy movement + 2 smoke = 10): rolled 6, miss!
- Fires Medium Laser at G7 Grasshopper (0 base + 4 range + 2 movement + 2 enemy movement + 2 smoke = 10): rolled 8, miss!
- Fires Medium Laser at G7 Grasshopper (0 base + 4 range + 2 movement + 2 enemy movement + 2 smoke = 10): rolled 11, hit Right Torso (15/20 armor remains)!
- Fires MRM-40 at G2 Phoenix Hawk (0 base + 2 range + 2 movement + 2 enemy movement + 2 smoke + 1 MRM - 1 iLK = 8): rolled 4, miss!
- Gains 32 heat, sinks 30!

H6 Gargoyle Tjris
- Activates EI Implants!
- Fires Heavy Large Laser at F8 Hunchback (1 base + 0 range + 3 movement + 1 enemy movement + 1 light woods + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 3, miss!
- Fires Heavy Large Laser at F8 Hunchback (1 base + 0 range + 3 movement + 1 enemy movement + 1 light woods + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 9, hit Center Torso (0/8 armor, 8/16 structure remains)! Crit!
- Fires ER Small Laser at F8 Hunchback (1 base + 2 range + 3 movement + 1 enemy movement + 1 light woods - 1 targeting computer - 1 ei implants = 6): rolled 10, hit Left Arm (0/8 structure remains)!
- - Damage transfers to Left Torso (19/20 armor remains)!
- Gains 39 heat, sinks 42!

F5 Hunchback
- Fires Small Laser at X1 Banshee IIC (2 base + 0 range + 2 movement + 0 enemy movement = 4): rolled 7, hit Right Leg (27/30 armor remains)!

F6 Hunchback
- Fires Autocannon/20 at X1 Banshee IIC (2 base + 2 range + 2 movement + 0 enemy movement = 6): rolled 7, hit Right Torso (4/30 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 2 range + 2 movement + 0 enemy movement = 6): rolled 7, hit Right Leg (24/39 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 2 range + 2 movement + 0 enemy movement = 6): rolled 3, hit miss!

F7 Hunchback
- Torso Twists to threaten hex 1627!
- Fires Autocannon/20 at X11 Merlin (2 base + 0 range + 2 movement + 2 enemy movement + 1 smoke = 7): rolled 12, hit Right Arm (0/16 armor, 6/10 structure remains)! Crit!
- Fires Medium Laser at X11 Merlin (2 base + 0 range + 2 movement + 2 enemy movement + 1 smoke = 7): rolled 9, hit Center Torso (21/26 armor remains)!
- Fires Medium Laser at X11 Merlin (2 base + 0 range + 2 movement + 2 enemy movement + 1 smoke = 7): rolled 5, miss!

F8 Hunchback
- Fires Autocannon/20 at H4 Mad Dog (2 base + 2 range + 2 movement + 1 enemy movement = 7): rolled 8, hit Right Leg (0/23 armor, 7/14 structure remains)! Crit!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 2 movement + 1 enemy movement = 7): rolled 6, miss!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 2 movement + 1 enemy movement = 7): rolled 10, hit Center Torso (18/23 armor remains)!

F9 Grasshopper
- Fires PPC at X9 Cyclops IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 6, hit Left Arm (12/22 armor remains)!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 3, miss!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 5, miss!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 7, miss!

F10 Grasshopper
- Fires PPC at X9 Cyclops IIC (2 base + 0 range + 3 movement + 1 enemy movement = 6): rolled 10, hit Right Torso (20/30 armor remains)!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 5, miss!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 5, miss!
- Fires Medium Laser at Cyclops IIC (2 base + 2 range + 3 movement + 1 enemy movement = 8): rolled 10, hit Right Arm (17/22 armor remains)!

F11 Grasshopper
- Fires PPC at X8 Mongoose (2 base + 0 range + 3 movement + 3 enemy movement = 8): rolled 9, hit Left Arm (0/8 armor, 2/4 structure remains)! Crit!

F12 Grasshopper
- Fires PPC at X1 Banshee IIC (2 base + 0 range + 3 movement + 0 enemy movement = 5): rolled 9, hit Right Leg (29/39 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 6, miss!
- Fires Medium Laser at X1 Banshee IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 8, hit Left Arm (23/31 armor remains)!
- Fires Medium Laser at X1 Banshee IIC (2 base + 2 range + 3 movement + 0 enemy movement = 7): rolled 7, hit Right Arm (23/31 armor remains)!

S14 JagerMech
- Fires HVAC/10(guided) at H1 Rifleman IIC (2 base + 4 range + 0 movement + 0 enemy movement + 2 smoke = 8): rolled 8, hit Right Leg (17/30 armor)!
- Fires HVAC/10(guided) at H1 Rifleman IIC (2 base + 4 range + 0 movement + 0 enemy movement + 2 smoke = 8): rolled 7, miss!

S15 JagerMech
- Fires HVAC/10(guided) at X7 Vindicator (2 base + 4 range + 0 movement + 2 enemy movement + 2 smoke = 10): rolled 8, miss!
- Fires HVAC/10(guided) at X7 Vindicator (2 base + 4 range + 0 movement + 2 enemy movement + 2 smoke = 10): rolled 10, hit Right Arm (4/14 armor remains)!

S16 JagerMech
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 4 range + 0 movement + 1 enemy movement + 1 partial cover = 8): rolled 4, miss!
- Fires HVAC/10(guided) at H5 Stormcrow (2 base + 4 range + 0 movement + 1 enemy movement + 1 partial cover = 8): rolled 8, hit Center Torso (15/25 armor remains)!

G1 Phoenix Hawk
- Fires Large Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 smoke + 1 partial cover = 10): rolled 7, miss!

G2 Phoenix Hawk
- Holds fire!

G3 Phoenix Hawk
- Fires Large Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 4, miss!

G4 Phoenix Hawk
- Fires Medium Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 4, miss!

G5 Grasshopper
- Fires Large Laser at X4 Po (2 base + 2 range + 3 movement + 1 enemy movement + 1 smoke = 9): rolled 8, miss!
- Fires LRM-5 at X4 Po (2 base + 2 range + 3 movement + 1 enemy movement + 1 smoke = 9): rolled 8, miss!

G6 Grasshopper
- Fires Large Laser at X4 Po (2 base + 2 range + 3 movement + 1 enemy movement + 1 smoke = 9): rolled 11, hit Left Leg (6/14 armor remains)!
- Fires LRM-5 at X4 Po (2 base + 2 range + 3 movement + 1 enemy movement + 1 smoke = 9): rolled 5, miss!

G7 Grasshopper
- Fires Large Laser at H5 Stormcrow (2 base + 0 range + 3 movement + 1 enemy movement + 1 partial cover = 7): rolled 10, hit Center Torso (7/25 armor remains)!
- Fires Medium Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 10, hit Center Torso (2/25 armor remains)!
- Fires Medium Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 10, hit Left Arm (13/18 armor remains)!
- Fires Medium Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 4, miss!
- Fires Medium Laser at H5 Stormcrow (2 base + 2 range + 3 movement + 1 enemy movement + 1 partial cover = 9): rolled 4, miss!

G8 Grasshopper
- Holds fire!



End Phase:
F6 Hunchback
- Critical chance in Right Torso! No critical hits sustained!
- Critical chance in Right Torso! No critical hits sustained!

F8 Hunchback
- Through-armor critical chance in Right Torso! No critical hits sustained!
- Critical chance in Left Arm! No critical hits sustained!
- Critical chance in Center Torso! 1 critical hit sustained!
- - Engine hit!

H4 Mad Dog
- Critical chance in Right Leg! 2 critical hits sustained!
- - Lower Leg Actuator destroyed!
- - Hip destroyed!
- Must pass a piloting test or fall (4 base + 1 massive damage + 1 lower leg actuator hit + 2 hip actuator hit = 8): rolled 4, fails!
- Suffers damage in the fall to Left Torso (5/14 structure remains (Crit!)), Left Arm (15/16 armor remains)!
- Must pass a piloting test to avoid pilot damage (4 base + 1 massive damage + 1 lower leg actuator hit + 2 hip actuator hit + 2 avoiding pilot damage = 10): rolled 6, fails! Pilot hit!
- Critical chance in Left Torso! 1 critical hit sustained!
- - Engine hit!

X8 Mongoose
- Critical chance in Left Arm! 1 critical hit sustained!
- - Medium Laser destroyed!

X11 Merlin
- Critical chance in Right Arm! No critical hits sustained!





Disarmed and helpless, its chest leaking inky black smoke, a Draconis Suns Valkyrie slowed to a halt at the edge of the starport. Far from the actual fighting the little `Mech’s pilot clearly felt safe and confident enough in the Kestrel Grenadier’s inevitable victory to stand down. Watery pink coolant oozed sluggishly from the machine’s broken chest. Grass and brush withered and died in minutes as the toxic liquid seeped into the soil at the `Mech’s feet.

A crocodilian head broke the surface of one of the small runoff canals surrounding the field, a single cyclopic eye glaring balefully at the massive figure. It crept closer, as if stalking the ten-meter tall war machine. A blob of coolant splattered across the aquatic monster’s head.

The surface of the canal exploded in a cloud of steam as a quintet of three-meter tall Hell Horse Salamanders smashed bodily into the little Valkyrie’s back. Superheated plasma bathed the Valkyrie’s ruptured innards in fire. Insulated wire cords burst into flames and myomer bundles withered and smoked under the fiery onslaught. Pushed past the point of no return, the Valkyrie’s battered body toppled into the canal and vanished beneath the surface.

“Positions,” Star Commander Faq ordered as his Star of power armor vanished back into the mire. He said no more, but he hardly needed to. It wouldn’t be long until more stragglers arrived and Faq would hardly be satisfied killing a single crippled `Mech.



Mission Objectives:
Secure the Dropships (incomplete)
Hold off the 1st Kestrel Grenadiers (incomplete)

Optional
Defeat the 1st Kestrel Grenadiers’ 2nd Battalion (13/40)
Death Commandos: Defeat more Kestrel Grenadiers than the Hell’s Horses (8/37)
Hell’s Horses: Defeat more Kestrel Grenadiers than the Death Commandos (5/37)







Key:
H1 Rifleman IIC, H2 Cougar D, X1 Banshee IIC
H3 Wolf Spider A, H4 Mad Dog Prime, H5 Stormcrow H
X2 Exterminator IIC, X3 Archer, X4 Po
X5 Blackjack, X7 Vindicator
X8 Mongoose, X9 Cyclops IIC, X10 Marauder
X11 Merlin, X12 Atlas, H6 Gargoyle Tjris

Enemy Movement Mods:
S1 Mackie +0
S2 Battlemaster +0
S3 Awesome +0
S4 Sunfire +0
S14 JagerMech +0
S15 JagerMech +0
S16 JagerMech +0
F6 Hunchback +1
F8 Hunchback +1
F9 Grasshopper +2 Jumped
F10 Grasshopper +2 Jumped
F11 Grasshopper +2 Jumped
F12 Grasshopper +2 Jumped
G1 Phoenix Hawk +3 Jumped
G2 Phoenix Hawk +2 Jumped
G3 Phoenix Hawk +3 Jumped
G4 Phoenix Hawk +3 Jumped
G5 Grasshopper +1
G6 Grasshopper +2 Jumped
G7 Grasshopper +2 Jumped
G8 Grasshopper +2 Jumped
G9 Shadow Hawk, G10 Shadow Hawk, G11 Shadow Hawk, G12 Shadow Hawk
Dropships: Too high to fire at, do not block movement.

Player `Mech Status




Enemy `Mech Status