The Let's Play Archive

Pokemon Platinum

by Chorocojo

Part 11: I'm Adam, Prince of Eterna

Choro Notes: Eterna City's got a bunch of shit in it, first thing you should do is the gym. But that makes too much sense so let's do other stuff first instead.
Music: Eterna City (Night)

...I should get to that Pokémon Center.

Choro Notes: This is actually a really helpful App. On your bottom screen, you just hold the stylus down on one of your pokémon and it tells you how happy it is with you. Useful for happiness evolution species.

And here's Eterna's items. Net and Heal balls again plus the Nest ball. The Nest Ball works effectively against weaker Pokémon.

...Yes. Yes I do.

Oh man, an otter for a parrot? Hell yes I'll do that.


Chatot keeps rhythm by flicking its tail feathers like a metronome. It mimics the cries of other Pokémon to trick them into thinking it's one of them. This Pokémon can learn and speak human words. If they gather, they all learn the same saying.
Choro Notes: Chatot is largely a novelty. Its signature attack, Chatter, uses the DS's microphone to record your voice so that it will repeat it. This somehow also alters the effectiveness of the attack.


Oh yea? Let's see.

"Fuck the Knicks!"

Well hey guess who gets to stay in the PC now.

We're not doing that, but ok.'s a shovel, a hammer, a pick and a helmet.

What? No. I'm not going into those tunnels.

[> No.

the underground.

Look man, you might as well call that place Rapechild City or whatever the way it is we name cities in this region. I read the papers.

Choro Notes: The Sinnoh Underground
There's a huge underground network beneath Sinnoh. However, it uses Local WiFi which means I'm blocked off from doing it due to certain limitations. You meet Roarke, the Oreburgh City gym leader upon entering and can make little cave forts and excavate items down there including Evolution stones, plates and fossils.

Oh, hey Jorge. Where you been?

I.. yea sure Jorge. Why not.

Oh no, not again...

Don't myths by definition have no real basis in reality and were devised by people to explain natural occurrences? I mean if these were Legendary Pokémon then sure, but Mythical Pokémon are totally fake. Next thing you know you're gonna be investigating the Dodecacorn.

...I've met nothing but weirdos since we left home, Jorge.

Oh boy.

Don't say hard work and perseverance or I'll smack you.

While sound in theory, Jorge, I think that you're missing a key component in your equation.'s amazing he hasn't been eviscerated by something out here yet.

...hey what's that?

Choro Notes: Plates
Scattered throughout Sinnoh are plates. They're hidden in places related to the type—like the Draco Plate behind this statue of a big space dragon. There's a plat for each type except for Normal. (This Draco Plate is obviously for the Dragon-type.)
When a pokémon is holding a plate its moves of the corresponding type get a boost. Essentially giving the same bonus as same-type attack to them. If a certain Pokémon were to hold these plates, though...

Let's see what we have out here...

Living mirror. Catching you.


Ancient people believed that the pattern on Bronzor's back contained a mysterious power. X-ray photos were taken to check its body structure. Nothing appeared, however. Implements shaped like it were discovered in ancient tombs. It is unknown if they are related.
Choro Notes: Bronzor's Steel/Psychic typing is shared with Metagross's family and Jirachi. It normally would have a weakness to both Ground and Fire, however its abilities negate one of those weaknesses; Heatproof halves fire damage while Levitate negates ground-type moves completely. So it's a 50/50 chance of guessing the weakness for any given bronzor... sort of. All NPCs in Diamond/Pearl and Platinum have bronzor with Levitate.

HulkaMatt Notes: think Bronzor is like what happens when you get a bunch of AOL CD's and try to make them come to life.
Stalgren named this.

Yoga guy, hesitantly catching you.


Meditite undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon's training. By enduring hunger, its spirit is tempered and made sharper. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can float in the air.
Choro Notes: The Psychic/Fighting combination is fairly interesting, kind of like a Water/Fire-type would be interesting. Meditite's Pure Power ability doubles its Attack stat. They can be quick, powerful attackers in the right team.

HulkaMatt Notes: They focused as hell, man. I mean, they stay seated the whole damn time you fight them. So patient. I like them; probably should raise one. I will raise one in fact.
Good Listener named this.

Choro Notes: Mt. Coronet
Mt. Coronet is the largest mountain in Sinnoh and splits the region into an eastern and western half. The mountain exhibits strange magnetic phenomenon within it which can have strange effects on Pokémon that utilize Magnetism.

Well this is a bust.

Choro Notes: Imagine one of these suddenly start moving, flailing its arms and nose at you within a poorly lit cavern. Pokémon are fucking terrifying.


This Pokémon's body emits a powerful magnetism. It feeds on prey that is pulled in by the force. When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body. Its magnetism is stronger in cold seasons. Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year. Travelers check Nosepass to get their bearings. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Choro Notes: A Pokémon based on a Moai. These were complete assholes to hunt down in Gen3, only appearing from smashed rocks in Dewford Cave. Solid rock-type Pokémon that learns a few Electric-type attacks due to its magnetic nose.

HulkaMatt Notes: What the hell, they're a compass pokémon? I thought it was a stonehenge pokémon or something. I really like Nosepass. They got huge schnozzers and if they are allergic to something you're kinda fucked but they look real neat. I mean if I saw one on a mountain I'd fuckin be like "YESSSS."
Zorak named this.

And you're flat out adorable, catching you.


Chingling moves with flouncing hops. There is an orb inside its mouth. When it hops, the orb bounces all over and makes a ringing sound. It emits high-frequency cries that people can't hear. Once it starts, it can cry for an awfully long time.
Choro Notes: Chingling, somehow, aren't as cute as their evolved form. But then I believe most babies are ugly in real life so it's not all that farfetched.

HulkaMatt Notes: They're christmas bells. I mean if they didnt evolve into chimecho they'd be useless until the winter season.
Zorak named this.


The crummy watch?

...stop going through my bag please.



A nosy one who roots around through things like some sort of animal, yea.

Choro Notes: HM01 is Cut.


"Fuck you Johnny, if your pokémon got stolen where is it, huh? "

Uh, hi.

Oh c'mon Jorge. No fair.

That's.. actually every gym.

My cricket's looking forward to it.

Bonus: That Bronzor I caught?

Bonus bonus: Lady's current team

Lv.16 Female

Ability - Levitate

Naughty nature
Met on Route 211 at Lv.16
Sturdy Body - Likes spicy food.

- - Wrap
- - Growl
- - Astonish
- - Confusion

Lv.20 Male

Ability - Storm Drain

Naive nature
Met at Valley Windworks at Lv.9
Sturdy Body - Likes sweet food.

- - Hidden Power
- - Harden
- - Mud Bomb
- - Water Pulse

Lv. 20 Female

Ability - Swarm

Relaxed nature
Met on Route 203 at Lv.5
Quick to flee - Likes sour food.

- - Sing
- - Growl
- - Fury Cutter
- - Leech Life

Lv. 18 Male

Quick Claw
Ability - Overgrow

Serious nature
Met on Route 201 at Lv.5
Somewhat stubborn - Happily eats anything.

- - Tackle
??? - - Curse
- - Absorb
- - Razor Leaf

Lv. 10 Male

Ability - No Guard

Modest nature
Met on Route 207 at Lv.7
Good perseverance - Likes dry food.

- - Karate Chop
- - Leer
- - Focus Energy
- - Rock Smash

Lv. 14 Male

Ability - Magnet Pull

Careful nature
Met in Mt. Coronet at Lv.14
Mischievous - Likes bitter food.

- - Tackle
- - Harden
- - Rock Throw