Part 14: Meeting a Real Wyna
Part 14: Meeting a Real Wyna

Meeting the mysterious warrior is as simple as trying to cross the path out of town after talking with the gate guards.



But wait, what's that?

Why, another mysterious robed figure! This one's in a washed-out green, so it's clearly not the one in purple from earlier.

The mysterious warrior hops down off the cliff to face the heroes.





Mysterious Warrior: Yeah, right! Your dull blade is no match for my strength!

Damn, Meis, you really shouldn't let taunts get to you like that.

Mysterious Warrior: What's up with him? He's so gung-ho. ...Oh well. I don't care. I'll beat both of you anyway!





Muza's special ability knocks back the warrior...

...And whips the cloak right off!


Oh. I see.

gg everybody. Nice fight while it lasted.







One good strike and off goes the blade tip. Again.





The mysterious warrior is easily the hardest combat up to this point, mostly because she doesn't go down in a couple hits like those late-dungeon-monster bosses did. Still, all she does is attack or defend, plus she's comfortably slower than Meis, which makes the defense cancel technique work well.












Ever the horndog.


How long has she been traveling with Meis now?








Ouch. And I thought Sodina slapped hard.




Meis isn't exaggerating.

We seriously have to drag him

all the way

to the gates of Langoud

until he finally comes to just outside.









Sodina gladly obliges, but unfortunately the spinning Muza manages to ram into Meis.

Whoops.


Next time: Langoud at last.