IntroductionHello again! Were back with another classic SNES Lets Play, this time with from Enix/Quintet:
Or, as its known in Japan:
I love the fact that the swords are also slightly different. Either way, Soul Blaz/der is an action RPG from the same people who made Act Raiser. It was released in 1992, a year before Act Raiser 2, and in some ways could be considered more in the vein of a true sequel. Youve got a deity called the Master sending his servant down to Earth to kill monsters and seal monster lairs in six areas before a final boss fight, restoring destroyed towns by releasing the people from the monsters lairs. You dont have the simulation aspect of Act Raiser, but theres some pretty clear parallels. Youll also see that some of the game screen elements look pretty similar as well once we get that far.
For reference, the US box art. It gives us no information on who the hell the Freilians are, but Deathtoll sounds intimidating and kind of metal. Not metal enough to stop us, but still pretty far up the scale.
The Japanese box art is a bit more representative of what well be dealing with, to include the ominous monster that our avatar doesnt seem to be aware of. On a side note, there are also connections between Soul Blazer, Illusion of Gaia, and Terranigma. A boss in Soul Blazer becomes a secret boss in Illusion of Gaia, there are some hints within Illusion of Gaia and Terranigma that those games are connected and occur on the same planet.
This is going to be a primarily screen shot LP, with commentary and some prosthetic personality added on to the main character. I might consider doing some videos of the boss fights, but Ill have to look and see if they actually seem interesting. I havent played this one before, but Im not going in completely blind either. Updates should be about once to twice a week since Ive got a pretty busy schedule for the next little bit. Questions?
Werent you going to LP Fallout Tactics next?
Yeah, still working out some technical details on that one. Turned out to be a bit more complicated than I thought I may have to pay a visit the tech support fort. In the meantime I'd wanted to do this game as well so I figured it was a good time.
Now, about that gameplay