Welcome to my second Let's Play! Apparently The After Years hasn't killed my enthusiasm for the original, because here I am to LP it!
Final Fantasy IV is the first Final Fantasy game to hit the Super Famicom, and the second to be released outside of Japan. This game is responsible for the Active Time Battle system, eliminating turn-based combat in favor of everybody going at their own pace.
This game is also the first to really sell the idea of the FF franchise being a story-oriented franchise. It wasn't the first to try the story, as FF2 and FF3 both have pretty good stories, and it's not really that FF4's story is spectacular. Rather, I'd say that Final Fantasy IV has one of the best well-told stories I've seen in a game. The game has a lot of interesting ideas, including incorporating story into gameplay, beginning in the middle of the story, and building on themes and character arcs. It's a prototype of the story and character-intensive RPGs that are so numerous today, and while it didn't originate many of its ideas, it did a great job selling those ideas to eager young gamers like myself and introducing many to the RPG.
Perhaps this is why FF4 has been ported and remade so many times. You can find it on the SNES, Wonderswan Color, Playstation 1, Game Boy Advance, Nintendo DS, PSP, Wii and even on cell phones over in Japan. This game is also one of several FF games to actually get a sequel, though I don't really recommend it. There's good reason Square keeps introducing this game to new audiences, and I plan to show you all why.
This Let's Play will cover the original US release, known as Final Fantasy II. It may seem a weird choice considering how I plan to delve into the story since the SNES release has a pretty bad translation. Between Nintendo's strict censorship and the rather bad standards for translations in the day, it's a wonder the game holds up at all. Still, I think it's the best game to examine, since it was many's introduction to the Final Fantasy franchise and still managed to be memorable enough to stay in many's hearts.
This Let's Play will have a heavy focus on story, though there'll be gameplay discussion and the like. I'll also show off what glitches and oddities this game has, though I will warn you that I don't know all of them. If you want to make sure I show something off, feel free to tell me and I'll try my best to do it. I am also going to include videos of cutscenes, though they're optional and I will still cover them with screenshots. I'm just throwing in cutscene videos for those who want to see how scenes play out in the game itself.
Standard spoiler policy here. Use spoilers for stuff that hasn't been revealed yet, and try to stay away from the big stuff. Granted, it's not a big deal for this one since I'm sure 95% of people reading already know the big twists. Still, be considerate for the 5%. If, for some ungodly reason, you just have to reference the sequel, be sure to spoil that, too, considering it is a sequel and all, and make sure you designate that it's The After Years spoilers.
I likely won't be updating this one as frequently since I'll be busier and since I'm putting a bit more work into this. Don't worry, it'll balance out due to stuff actually happening in this game.
Time to start with the good stuff!
Table of Contents
- Chapter 1 - Cecil Pisses Off the King
- Chapter 2 - Cecil Slays a Dragon and Rescues a Damsel in Distress
- Chapter 3 - Cecil Employs Both Children and the Elderly
- Chapter 4 - Cecil Punches a Prince
- Chapter 5 - Cecil Forgets He's Supposed to Save His Girlfriend
- Chapter 6 - Cecil Kills Another Mother
- Chapter 7 - Cecil Suffers a Bad Break-up
- Chapter 8 - Cecil's Adventures at Sea
- Chapter 9 - Cecil Relies On Today's Youth to Get Through These Trying Times
- Chapter 10 - Cecil Pushes Death Off a Mountain
- Chapter 11 - Cecil Becomes a Paladin
- Chapter 12 - Cecil Uses the Power of Compassion to Stab His Friends
- Chapter 13 - Cecil Murders the King
- Chapter 14 - Cecil Begins His Bid for Power
- Chapter 15 - Cecil Gets His Groove On
- Chapter 16 - Cecil Pays for Sex
- Chapter 17 - Cecil Murders an Elf
- Chapter 18 - Cecil Steals Another Crystal
- Chapter 19 - Cecil is Pitied by the Villain
- Chapter 20 - Cecil Does Jack Shit to Help Yet Again
- Chapter 21 - Cecil Meets a Crazy Person
- Chapter 22 - Cecil's Having a Blast!
- Chapter 23 - Cecil Encounters an Idiot
- Chapter 24 - Cecil Goes to Hell
- Chapter 25 - Cecil Admits to His Failings
- Chapter 26 - Cecil Gets Defensive
- Chapter 27 - Cecil Suffers a Crushing Blow
- Chapter 28 - Cecil Promotes Domestic Abuse, Fetishes, and Regicide
- Chapter 29 - Cecil Visits His Creepy Uncle
- Chapter 30 - Cecil Gets Swallowed
- Chapter 31 - Cecil is a Sexist Emo Wretch
- Chapter 32 - Cecil Slays Like Fifty More Fucking God Damn Dragons
- Chapter 33 - Cecil Fights Bad Breath
- Chapter 34 - Cecil's Friends Wish He Would Conquer His Hatred
- Final Chapter - Cecil Saves the World
- Bonus - Glitches
- Glitch - Infinite Money by GreatRedSpirit
- Bonus - Dummied Items
- Bonus - The FF4 Cast: Where Are They Now? (The After Years spoilers)
Thuryl takes Nakar's advice to try giving Cecil a bow.
You're right, that was fun!
vilkacis takes it one step further and hacks it into the game.
I think this is the best I can accomplish without getting hugely involved in FFIV palette hacking
And here's the IPS patch!
Not extensively tested, I might add, but what could possibly go wrong?
Shaezerus has recreated the most important of the Dark Crystals: The Beard Crystal.
Raitzeno decides to reunite the band - or at least, a band of Dark Crystal emotes.
You know what? It's the little emote at the end that inspired me. This is all your fault.
Magma, Darkness, Metal, and Beards. If there was an emote with an electric guitar, Metal would have been better, but I am not about to sprite one myself... this is bad enough already.
Shaezerus shows off what would happen if Yang's Wife were a party member.