The Let's Play Archive

Wizardry 6

by Luisfe

Thanks! We like it too.Why not check out some similar LPs from our recommendations?
What would you like to tag this LP as?
Tag

Original Thread: It's a kind of Magic Let's Play Wizardry 6

If you liked this LP, you might also like Resident Evil 3 by The Dark Id, The 3rd Birthday by The Dark Id and Shin Megami Tensei: Strange Journey by Luisfe

Introduction


Oh boy look at that badass dragon. Yeah that is a logo alright.


Hey it is moderately more readable than the Ultima 7 font!


BANE OF THE COSMIC FORGE


The sixth Wizardry game!
Let's see what the Wiki says.

Wikipedia posted:

Wizardry VI: Bane of the Cosmic Forge (originally known as Wizardry: Bane of the Cosmic Forge) is the 6th title in the Wizardry series of role-playing video games. It was the first in the trilogy surrounding the Dark Savant, which was followed by Wizardry VII: Crusaders of the Dark Savant and Wizardry 8. It was developed by Sir-Tech Software, Inc. and was released on the Amiga and DOS platforms in 1990 by the same company, and for the Super Famicom in Japan in 1995 by ASCII.

Although based upon previous games in the series, David Bradley completely rewrote the system for this release. This was the first game in the series to feature full color graphics.[1] The game was mouse-driven and ran with EGA graphics. It was also one of the few games in the Wizardry series that would not allow characters to be imported from previous games. The character creation and level-up process was more detailed than in previous releases. The player can choose from eleven races and fourteen professions.[2] There are multiple skills divided into several categories, and magic is divided into six schools. Combat also allowed several different options, such as thrust or bash, depending on the weapon selected.[3]


Clockwise from upper left: conversation with a dead wizard; the party in combat with Night Gaunts; sample character view screen; trading with an Amazon merchant.
Wizardry VI is a first person, tile-based and menu-driven RPG. Its monsters and races are made up of many mythological creatures and people, from the fictitious, to even some real life races and people. The player may meet Sirens and Charron from Greek mythology, the Amazulu (a group of African warrior women, whose tribal name is derived from the Amazons of Greek legend, and the Zulu of Africa), and even the Caterpillar from Lewis Carroll's Alice in Wonderland.

Well now, doesn't that sound interesting? IT SURE DOES I THINK.
This is gonna be a mostly blind LP. I have done a couple of the floors of the first area but other than that I know almost nothing. I am doing this because of a couple of factors.
Firstly, the game is available on GOG.com. I had only played Wiz8 previously (and not legitimately, I must say). The game comes bundled with the seventh in the series
http://www.gog.com/game/wizardry_6_7

Secondly, this program.
http://www.davidwaltersdevelopment.com/tools/gridcart/
THIS THING. It is a great thing. It is an awesome thing. It is well worth the 5bux. I suggest everyone to get it. Yes. EVERYONE.
Yeah. Basically I am gonna Etrian Odyssey this.


Let's go forward, shall we?

Table of Contents

Archive Index